Absolver is Breathtakingly Complex & Absolutely Stunning

Nestled away from the throng of excited gamers and (increasingly dour) journalists, Devolver Digital’s booth was an oasis of curated indie games. Paris-based Sloclap’s debut project, Absolver, was among them. My twenty-minute hands-on demo with Absolver caught me entirely off-guard, much as Ruiner had at PAX East. Sloclap was founded by a group of seasoned artists,

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LucidSound’s Gaming Headsets are Elegance in Engineering

I’ve used a lot of gaming headsets over the years, most of which have been on the “less expensive” side of the spectrum, with my most recent headset (purchased sometime in 2013) as my first high-end headset. I had a chance to look at LucidSound’s LS-30 headset at PAX East and peeked at the yet-to-be-released LS-20

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Offworld Trading Company Rewards Ruthlessness & Economic Savvy

What if you could play Civilizations without the war? What if the infamous Blizzard RTS games allowed you to only focus on resource gathering and base optimization? Offworld Trading Company saw a gap in the strategy space and has built a unique experience for capitalist moneyhounds like yours truly. First of all, this game isn’t nearly

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I Almost Missed It: 12 Monkeys

“Amanda, you have to watch this show.” I have been accosted with that line a lot over the last ten years, what with the influx of well-written, expertly-directed, and artistically-executed television. I almost gave this show a pass. Almost. I mean, the 12 Monkeys movie was okay, but I didn’t think that it would be

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Oxenfree Explores Teenage Grief with Ghost Stories

Teenagers are curious, misunderstood creatures. They’re often dismissed as angst-ridden monsters, even when it’s grief that’s tinted their worldview. In Oxenfree, we follow Alex, a grief-stricken high-school senior, around Edward Island as she unravels both the mystery and the madness that has surrounded the island for many years. Oxenfree begins slowly, much as most ghost

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PAX East Preview: We Happy Few

Denial. Drugs. Dystopia. We Happy Few explores the disturbing theme of government-mandated utopia and the consequences of daring to rise above (or fall below, in this case). I had the opportunity to sit down and preview We Happy Few with the game’s mastermind (and Compulsion Games’ founder), Guillaume Provost. The game takes place in Wellington Wells,

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PAX East Preview: Expeditions – Viking

Logic Artists’ historical RPG, Expeditions: Viking, has been on my radar since I met two members of the team at PAX Prime last year. Expeditions: Viking has come a long way since that initial demo over coffee at the Sheraton. If I was excited back then about the possibilities, I am over the moon about

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PAX East Preview: Betrayal at House on the Hill – Widow’s Walk

It’s been twelve years since the original release of Betrayal at House on the Hill by Avalon Hill. Twelve years of dark basements, unexplored hallways, haunts, and betrayals. Twelve years to wander through the fifty original haunts, scaring up trouble and narrowly escaping death. On October 14, Betrayal at House on the Hill will debut

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PAX East Preview: Ruiner

Ruiner is an adrenaline-fueled nod to anime-laced cyberpunk, with a combat system that teeters on the edge of challenging meets masochism. And while my wrists didn’t thank me for the wild click-fest, I couldn’t get enough. Cyberpunk is a beloved genre of mine. My roots stretch way back to Neuromancer, Idoru, and Shadowrun, after all. To tether Ruiner with

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